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Digiday Conference & Expo

05/27/2013 - 05/28/2013 New York NY

CITE Conference & Expo

06/02/2013 - 06/04/2013 San Francisco CA

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Tech Marketer's Guide to B2B

News, video, events, blogs about Technology Business and Marketing for high tech business-to-business from IDG Knowledge Hub.

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10 transformation technologies from the 500

Fortune

A look at the chips, devices, and software that will change the way people will live in the decades to come.

#1 Google Glass

For a product that’s not widely available yet, Google Glass has generated an incredible amount of buzz. It’s not hard to see why. The augmented reality eyeglasses, which project images onto a lense, represent a major step forward in computing, much in the same way the iPad made tablets a common household item. When it arrives later this year, users will be able to snap photos, record video, and otherwise enhance their surroundings, from offering on-the-fly directions superimposed onto the road or reviews for a restaurant someone is looking at.

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Computerworld’s 2013 Data+ Editors’ Choice Awards: A Call for Case Studies

Computerworld

Computerworld is seeking case studies that illustrate how big data is being mined to analyze and predict business trends and monetize this information. We will showcase a select group of the biggest (and most fascinating) case studies in our Aug. 26, 2013, issue. Nominations period is April 1-30.
For more information/make a nomination click here

 

Please email mkeefe@computerworld.com with any questions

Mozilla, Samsung collaborating on the browser of the future

TechHive

Experimental engine for next Web coming to Android, ARM processors

SAN FRANCISCO  - Mozilla can see the future of web browsing, and it lies in multi-core computing. Today’s quad-core processors will be quaint compared to the massive CPUs of the future, which are expected to contain 16, 32 or more cores.

With that in mind, the maker of Firefox announced Wednesday that it’s teaming up with Samsung to create a next-generation browser that will be built from scratch and will be based on a new engine, Servo, as well as use a new programming language, Rust.

“Mozilla’s mission is about advancing the web as a platform for all,” Mozilla CTO Brendan Eich wrote in The Mozilla Blog Wednesday.

“[W]e’re supporting this mission by experimenting with what’s next when it comes to the core technology powering the Web browser,” he wrote. “We need to be prepared to take advantage of tomorrow’s faster, multi-core, heterogeneous computing architectures.”

Continue reading… 

TechHive Fuels Up on Car Tech Coverage through Partnership with Edmunds.com

News release


The consumer tech site, from the publisher of PCWorld and Macworld, forges a partnership with car-shopping resource Edmunds.com to expand car tech coverage

SAN FRANCISCO – TechHive, the newest consumer tech media brand from IDG, has struck a partnership with popular car-shopping resource Edmunds.com to expand its car tech coverage and help its audience find their automotive sweet spot.

“Automakers realize that today’s drivers want cars that work well with their personal technology,” notes Jason Snell, SVP, Editorial Director for IDG Consumer & SMB, the division that manages TechHive. “As important as smartphones, tablets, and always-on Internet connections have become to all of us, it’s become far more important for our cars to fit into our digital lives.”

With the unique, collaborative editorial partnership, Edmunds.com will bring their auto tech expertise directly to TechHive’s audience to help them get the most out of their devices. TechHive editors will bring their consumer tech expertise to the Edmunds.com audience of car shoppers to help them make the best tech choices. Content produced together will appear on both TechHive.com and Edmunds.com as it’s created, with the first feature length story, Best Tech-Friendly Cars of 2013, slated for this spring.

 For the full release click here

IDC Finds Large 31+ inch Screen Size Monitors Remain A Positive Spot Amid Overall Decline in PC Monitors for Third Consecutive Year in 2013

IDC PMS4colorversion 1 IDC Finds Large 31+ inch Screen Size Monitors Remain A Positive Spot Amid Overall Decline in PC Monitors for Third Consecutive Year in 2013

IDC Press Release

FRAMINGHAM, Mass. – A decline in demand for PC desktops has led International Data Corporation (IDC) to lower its estimate of PC monitors shipped in the fourth quarter of 2012 (4Q12) to 36.3 million units, down from its previous forecast of 37.9 million units for the quarter. In the latest update of the Worldwide Quarterly PC Monitor Tracker, IDC also lowered its total shipment forecast for 2013 from 142.8 million units to 140.1 million units, which will represent a 6.0% year-on-year decline. By 2017, worldwide shipments are expected to drop further to 122.2 million units.

“Increased adoption of mobile devices as personal computing devices amid ongoing economic concerns in most regions of the world and consumer confusion around the Windows 8 operating system have led some consumers to skip buying a new PC desktop and monitor this past holiday season, and we expect to see decreased demand continuing for 2013,” said Jennifer Song, Research Analyst at IDC. “Samsung leads the worldwide market with 15% share, followed by Dell and HP at 12.7% and 10.8% shares, respectively. We expect Samsung’s dominance to continue for the year, helped by their leadership in LED backlight and TV tuner technologies. While the monitor market continues to contract, we do expect a refresh from expiring Windows XP operating system licenses in 2014 and growing demand from developing regions like Middle East & Africa to help increase monitor shipments and soften the decline. Additionally, the large monitor display segment above 31+ inches in screen size is expected to grow by 12.2% year on year in 2013 and to continue growing beyond that point in time.”

For the full release click here

2013 Game Marketing Summit Reveals Full Agenda and Top Speaker Lineup, Includes Presenters from Facebook, Ubisoft, Major League Gaming, Google, TellTale Games

application 2013 Game Marketing Summit Reveals Full Agenda and Top Speaker Lineup, Includes Presenters from Facebook, Ubisoft, Major League Gaming, Google, TellTale Games

SAN FRANCISCO and FRAMINGHAM, Mass.] – March 20, 2013 – IDG World Expo today announced the full agenda and lineup of speakers for its 2013 Game Marketing Summit (GMS) event, the premier conference for video game marketers. This year’s speakers include top video game marketers, developers and technology providers. Featured speakers at the event, to name a few, include: Sundance DiGiovanni (Major League Gaming); Mike Snider (USA Today); Sean Ryan (Facebook) and Erlend Christoffersen (Supercell). Additionally, sessions will cover topics ranging from eSports, reaching the Gen Y consumer, monetization, as well as emerging platforms.

“It’s a critical year in the video game industry and we are proud to bring together key leaders and visionaries in marketing to discuss the changing marketplace,” said Tony Key, senior vice president of sales and marketing, Ubisoft, and Game Marketing Board of Governors Co-Chairman. “The diverse roster of speakers will bring fresh perspectives and useful insight for what’s next in our industry at this year’s Game Marketing Summit.”

“The Game Marketing Summit represents our industry’s greatest forum for facilitating discussions of best marketing best practices and creative solutions in an evolving marketplace,” said Sarah Anderson, Senior Vice President of Marketing, 2K, and Game Marketing Board of Governors Co-Chairman. “This year’s lineup of speakers and content is especially strong to help us all be prepared and inspired as the industry heads into a period of exciting change this fall.”

Speaker and sessions highlights for the 2013 Game Marketing Summit include:

  • “The Hooked Up Generation’s Surprising Take on Gaming” (Keynote)
    • Jack Myers – award-winning producer, media ecologist and author
  • “Case Study: The Walking Dead: Unconventional is the New Norm – The Importance of ‘Consumer Buy-In’ In Today’s Unsettled Market”
    • Steve Allison – Senior Vice President, Publishing, TellTale Games
  •  “Broadcasting Games & the Rise of eSports”
    • Mike Snider – Tech Reporter, USA Today (Moderator)
    • Marcus “DJ WHEAT” Graham – Senior Manager of Partnerships, New Media, Twitch
    • Sundance DiGiovanni – CEO, Major League Gaming
    • Joshua Milligan – Senior Director of Online Strategy, Ubisoft
    • Ryan Wyatt – Head of Live and eSports, Machinima
    • Dennis Fong – CEO, Raptr
  • “F2P & Discoverability – How to Successfully Market in this New Era”
    • David Cole – Founder & CEO, DFC Intelligence (Moderator)
    • Sho Masuda – Vice President, Marketing, GREE International Inc.
    • Erlend Christoffersen – Head of User Acquisition, Supercell
    • Sean Ryan – Director, Games Partnerships, Facebook
    • Molly Passanisi – Head of Industry, Online Gaming, Google

As the world’s largest video game marketing gathering, GMS provides the latest insights, perspectives and knowledge to help professionals stay ahead of the curve as well as the opportunity to network with the greatest innovators in game marketing. “The Game as the Platform” is the cornerstone theme for GMS 2013. This year is a pinnacle year for gaming promising explosive growth with new console launches, disruptive technology challenging the status-quo, ever increasing expansion with smartphones and tablets attracting millions of new game players. Sessions will address the ever-changing marketplace with a wide range of topics to help drive the success of products and keep up with what is new, next and relevant for success.

The Game Marketing Summit, formerly known as MI6, is a must-attend annual event for video game marketing professionals. Owned by IDG World Expo, GMS is a one-day event that brings together leading industry marketing and brand executives to discuss, deliberate, debate and celebrate  the issues, opportunities and successes driving the interactive entertainment industry. The day culminates with the Game Marketing Awards Show where top creative work produced by and for the video game marketing community is showcased and honored. For more information or to register for the 2013 Game Marketing Summit, visit www.gamemarketingsummit.com.

About Game Marketing Summit

The Game Marketing Summit and Awards celebrates marketing excellence overall, while providing an all-inclusive forum for common thought, bond and community. For additional speaker information and details about the event, please visit www.gamemarketingsummit.com.

About IDG World Expo

IDG World Expo (www.idgworldexpo.com) is a leading producer of tradeshows and events for professionals and consumers seeking world-class education, strategic business relationships, and access to industry-leading products and services. IDG World Expo’s portfolio of conferences and events includes Macworld / iWorld, the MacIT® Conference, the Electronic Entertainment Expo® (E3®), Anime Expo®, The Game Marketing Summit, Enterprise MobileNext (mNext), and Macworld Mobile. IDG World Expo is a business unit of IDG, the world’s leading technology media, research and event company.

 

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Media Contacts:

Carol Lee | Wendy Zaas

Rogers & Cowan

212.878.5204 | 310.854.8148

clee@rogersandcowan.com

wzaas@rogersandcowan.com

The Computerworld Honors Program Names 268 Laureates Using IT to Drive Business and Social Change

Computerworld

The June 3rd Gala Celebrates Computerworld’s 25th Anniversary of Recognizing Technology Projects That Influence Business, Society and the World

FRAMINGHAM, MA–(Marketwire – Mar 19, 2013) – IDG’s Computerworld Honors Program, honoring and documenting visionary applications of information technology moving businesses forward and benefiting society, has selected 268 Laureates for 2013. These individuals will be commemorated during the Annual Laureate Medal Ceremony & Gala Awards Evening on June 3, 2013 at the Andrew W. Mellon Auditorium in Washington, D.C.

On this 25th anniversary of the award program, Computerworld continues to recognize individuals and organizations that create and use information technology to promote positive social, economic and educational change. The 2013 award categories are:

  • Collaboration
  • Economic Development
  • Emerging Technology
  • Health
  • Human Services
  • Innovation
  • Mobile Access
  • Philanthropy
  • Safety & Security
  • Sustainability
  • World-Good

For the full release click here

Tech Spending Still Strong Despite Economic Volatility and Cannibalization from Mobile Devices and the Cloud, According to IDC’s Worldwide Black Book

IDC PMS4colorversion  Tech Spending Still Strong Despite Economic Volatility and Cannibalization from Mobile Devices and the Cloud, According to IDC’s Worldwide Black Book
IDC Press Release

China looks a good bet to be the engine of growth again in 2013, while U.S. will see improving PC market and more software growth

FRAMINGHAM, MA – According to the new International Data Corporation (IDCWorldwide Black Book Query Tool just released (Document # 239304), IT spending remained broadly strong throughout a difficult end to 2012 as business confidence waned in the shadow of the “fiscal cliff’,” economic growth declined in much of Europe, and economies in Asia struggled to cope with reduced exports. In spite of these headwinds, worldwide IT spending recorded annual growth of 5.9 percent in 2012 in constant currency terms, keeping pace with the 5.8 percent growth recorded in 2011. Total IT spending on hardware, software and IT services reached $2 trillion, while ICT spending (including telecom services) increased by 4.8 percent to $3.6 trillion.

For the full release click here

How Will Apple Sell 343 Million Devices in 2016?

Motley Fool

Investors may be underestimating what the power of compounding can do for Apple (NASDAQ: AAPL ) . If Apple can just sustain its current market share in the coming years, the power of compounding will drive unit volume growth for its iDevices through the roof. According to IDC, Apple is expected to grow its iPhone unit volume by 18.8% a year, roughly in line with the smartphone industry. At that pace, in three years’ time, Apple’s iPhone unit shipments will have increased by 68% since the end of 2012. On the tablet side, it’s expected that Apple will ship 20.9% more iPads per year until 2016, equating to a 77% increase from today’s levels. Are investors missing something so enormous it’s difficult to see? Or could it be that IDC’s estimates are completely off the mark and shouldn’t be trusted?

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IDG Consumer & SMB Sees Ad Performance Rise With Redesigned HTML5/Responsive Sites

Business Wire

PCWorld, Macworld, and TechHive, get a big boost in click-through rates with high-impact ad placements

SAN FRANCISCO—   Two months after the launch of redesigned HTML5/responsive websites, IDG Consumer & SMB is seeing encouraging results from its changes to PCWorld.com and Macworld.com, along with newly launched site TechHive.com. Overall, ad placements are delivering an average click-through rate (CTR) around 80% higher than pre-redesign levels.

IDG Consumer & SMB’s sites are also performing well against industry benchmarks. Ad units scheduled as run-of-site are delivering an average 0.38% click-through rate, compared to the tech industry average of 0.11% (MediaMind Global Benchmarks 2012). All three sites have better than average click performance with content and user targeting as well.

“We’re very pleased with these metrics,” notes IDG Consumer & SMB Chief Revenue Officer Brian Gleason. “We focused our redesign efforts on giving users visually-rich and intuitive websites that work across devices. We also wanted to make sure our advertising partners had a prominent place among our content. We’ve hit the mark for both readers and marketers.”

InCaseHero Macworld 0912 300x281 IDG Consumer & SMB Sees Ad Performance Rise With Redesigned HTML5/Responsive Sites         SamsungHero TechHive 0912 300x285 IDG Consumer & SMB Sees Ad Performance Rise With Redesigned HTML5/Responsive Sites

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